"You don't try and work with people who are exactly like you," Cirulis adds. "Between the three of us, it was 'I want to do this, but how can it be better?' and we just passed things around that way until it was ," Watson says, noting that Lin's feedback "hugely" shaped Imogen's character as the story drafts continued to be refined. The two writers also credit Lin Joyce - another member of the writing team who works at Gearbox - with providing essential input on Imogen, asking her to tell them when they got something wrong, such as when too many characters would refer to Imogen as crazy. "When you shift the power structure of the entire galaxy, let's give it many decades to see where that leaves us," says Watson with a grin, with Cirulis adding that in the first two games, Karan was the "cement" of the Kushan people, and that Homeworld 3 examines the "price to be paid" for such a role. "It's easy to say 'And Karan saved the galaxy and everyone lived happily ever after.' That's not only unrealistic, that's no fun."īoth writers want players to reexamine the events of Homeworld 1 and 2 after going through Homeworld 3. "Where else in the galaxy might you find someone with shared experience when your experience is singular?" asks Watson. That hundred-year gap has severe implications for the story and where things are and where certain characters are." "We've had reasons to accelerate it a hundred years. "Time is really important to us in this script," says Cirulis. "What did Homeworld 1, 2, Deserts of Kharak, Cataclysm.what did all of that lead to ultimately? What was Karan's impact?" With a hundred years passing since the events of Homeworld 2 said events have passed into history and the only character from that game who could still be alive, Karan S'Jet, has gone missing. She provides familiarity for longtime fans through her connection to the missing Karan S'Jet, but her naivete provides a natural introductory point for any new players to learn more about the universe of Homeworld. Both writers point to the character of Imogen S'Jet as a unifying point for veterans and newcomers alike to rally behind. The new story trailer introduces the game's two lead characters: Imogen S'Jet and Isaac Paktu, as well as the mysterious threat of the Incarnate. Imogen examines a tactical display in a piece of concept art.
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